![]() You should now have a folder structure in the game folder which contains a ReShade DLL (can be dxgi.dll, d3d9.dll, opengl32.dll, etc), and a folder “reshade-shaders” with a couple subfolders “Shaders” and “Textures”.exe file for the game you want to work with – Reshade will ask you to choose an API, typically you’ll want to use the DirectX version that you’re running the game in. ![]() ![]() Begin by downloading the Reshade installer package and installing it on your computer.ReShade 2.0 Shaders ported to ReShade 3.0.
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